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📒Adventure Pink Medium Book And Bible Cover ✍ ZONDERVAN
📝Adventure Pink Medium Book and Bible Cover Book Synopsis : This rugged cover is ideal for young explorers. The rubber Adventure Bible logo, durable nylon construction and multiple pockets will encourage kids to take their Adventure Bible with them wherever they go.
📒Adventure Green Medium Book And Bible Cover ✍ Zondervan Publishing House
📝Adventure Green Medium Book and Bible Cover Book Synopsis : This rugged covers is ideal for young explorers ages 8-12. The rubber Adventure Bible logo, durable nylon construction, and multiple pockets will encourage kids to take their NIV Adventure Bible with them wherever they go.
📒Adventure Bible Niv ✍ Lawrence O. Richards
📝Adventure Bible NIV Book Synopsis : A revised and updated Bible includes new color illustrations and articles that take young readers on an adventure safari exploration through God's Word.
📒Adventure Bible For Toddlers ✍ Catherine DeVries
📝Adventure Bible for Toddlers Book Synopsis : Includes ten stories from the Old and New Testaments featuring prominent figures, including Adam and Eve, Noah, Moses, Daniel, and Jesus.
📒The Unofficial Holy Bible For Minecrafters ✍ Christopher Miko
📝The Unofficial Holy Bible for Minecrafters Book Synopsis : An Exploration of the Old and New Testament for Young Readers Unlike Any You’ve Ever Seen Before! Since 2009, Minecraft has swept the gaming world by storm. More than one hundred million games have been sold. Parents of children who play Minecraft will love this fun, educational collection of Bible stories. With the world of Minecraft as a backdrop using vivid, full-color screenshots, children will experience the Bible as never before. Authors Chris Miko and Garrett Romines are teachers who have used Minecraft to create imaginative worlds in their classrooms. Now, they have created Bible stories with virtual blocks to produce vibrant, 3-D worlds filled with adventure and astonishing imagination. With fascinating scripture and narrative simplified to teach young readers the most powerful stories of our time, this is the perfect gift. The images created are not only of magnificent, vast terrains often found in the Minecraft video game but also feature artfully recreated legendary characters, such as Adam and Eve, and superb architectural design builds of the pyramids and Noah’s Ark. A range of significant biblical characters such as Jesus and Pharaoh are brought together in fun, colorful scenes kids will treasure. Engaging teachings from the Tower of Babel and The Story of Abram and Lot, to name a few, are all in this book. With over 270 images, young readers will explore stories from a vast number of Bible favorites such as The Story of Creation, The Journey of Abraham, Joseph and the Colored Dreamcoat, David and Goliath, Moses’s Great Journey, The Birth of Jesus, The Last Supper, and many more! The Unofficial Holy Bible for Minecrafters makes the Bible more entertaining, engaging, and accessible for children than ever!
📒The New Adventure Bible ✍ Zondervan Publishing
📝The New Adventure Bible Book Synopsis : Open the pages of this Bible, and you will experience a great adventure--the adventure of exploring and discovering the treasure in God's word. Look for each of these features within the text of the Bible: Did You Know? (small facts found in the Bible); Life in Bible Times; Let's Live It!; and Words to Remember. At the back of the Bible you will find eight color maps to show where the events in the Bible took place.
📒The New Adventure Bible ✍ Larry Richards
📝The New Adventure Bible Book Synopsis : Offers features of the original, plus updated, full-colour charts, a revised dictionary/concordance and new graphics. Other features include explanations of certain passages, activities to help children learn lessons from the passages and explanations of life in Bible times.
📒Reptile Wine Extra Large Book Bible Cover ✍ Zondervan Publishing House
📝Reptile Wine Extra Large Book Bible Cover Book Synopsis : Featuring metal accents, purse-style handles and removable key-chain, this is a practical and fashionable Bible cover. This cover will fit the Zondervan NIV Study Bible, Large Print, NIV Life Application Study Bible, Archaeological Study Bible as well as many other books and Bibles up to 6 7/8" x 9 5/8" (224mm x 175mm).
📒A Wrinkle In Time ✍ Madeleine L'Engle
📝A Wrinkle in Time Book Synopsis : Madeleine L'Engle's ground-breaking science fiction and fantasy classic, soon to be a major motion picture. It was a dark and stormy night; Meg Murry, her small brother Charles Wallace, and her mother had come down to the kitchen for a midnight snack when they were upset by the arrival of a most disturbing stranger. "Wild nights are my glory," the unearthly stranger told them. "I just got caught in a downdraft and blown off course. Let me sit down for a moment, and then I'll be on my way. Speaking of ways, by the way, there is such a thing as a tesseract." A tesseract (in case the reader doesn't know) is a wrinkle in time. To tell more would rob the reader of the enjoyment of Miss L'Engle's unusual book. A Wrinkle in Time, winner of the Newbery Medal in 1963, is the story of the adventures in space and time of Meg, Charles Wallace, and Calvin O'Keefe (athlete, student, and one of the most popular boys in high school). They are in search of Meg's father, a scientist who disappeared while engaged in secret work for the government on the tesseract problem. A Wrinkle in Time is the winner of the 1963 Newbery Medal. It is the first book in The Time Quintet, which consists of A Wrinkle in Time, A Wind in the Door, A Swiftly Tilting Planet, Many Waters, and An Acceptable Time. A Wrinkle in Time is soon to be a movie from Disney, directed by Ava DuVernay, starring Storm Reid, Oprah Winfrey, Reese Witherspoon and Mindy Kaling. This title has Common Core connections.
📒Inventing The Medium ✍ Janet H. Murray
📝Inventing the Medium Book Synopsis : Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect how we think, act, communicate, and understand the world. But the pace of change has been so rapid that technical innovation is outstripping design. Interactors are often mystified and frustrated by their enticing but confusing new devices; meanwhile, product design teams struggle to articulate shared and enduring design goals. With Inventing the Medium, Janet Murray provides a unified vocabulary and a common methodology for the design of digital objects and environments. It will be an essential guide for both students and practitioners in this evolving field. Murray explains that innovative interaction designers should think of all objects made with bits--whether games or Web pages, robots or the latest killer apps--as belonging to a single new medium: the digital medium. Designers can speed the process of useful and lasting innovation by focusing on the collective cultural task of inventing this new medium. Exploring strategies for maximizing the expressive power of digital artifacts, Murray identifies and examines four representational affordances of digital environments that provide the core palette for designers across applications: computational procedures, user participation, navigable space, and encyclopedic capacity. Each chapter includes a set of Design Explorations--creative exercises for students and thought experiments for practitioners--that allow readers to apply the ideas in the chapter to particular design problems. Inventing the Medium also provides more than 200 illustrations of specific design strategies drawn from multiple genres and platforms and a glossary of design concepts.
📒Catalog ✍ Montgomery Ward
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📒2001 Guide To Aca Accredited Camps ✍ American Camping Association
📝2001 Guide to ACA Accredited Camps Book Synopsis : The camps in this directory have met or exceeded industry standards for safety, programming, staffing, health care, food service, and more. Camps are available for children of all ages, as well as families, seniors, single adults, and other groups who need a facility for a reunion, business seminar, or company picnic. The 2,000-plus camps referenced are listed by state, clientele served, and special activities and programs offered. Each listing includes information on length of sessions (day or residential), religious affiliation if any, types of housing provided, fees, and transportation available.
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